| Keyword search (4,163 papers available) | ![]() |
"Ye Z" Authored Publications:
| Title: | Effects of color cues on eye-hand coordination training with a mirror drawing task in virtual environment | ||||
| Authors: | Alrubaye Z, Hudhud Mughrabi M, Manav B, Batmaz AU | ||||
| Link: | https://pubmed.ncbi.nlm.nih.gov/38288362/ | ||||
| DOI: | 10.3389/fpsyg.2023.1307590 | ||||
| Publication: | Frontiers in psychology | ||||
| Keywords: | color; color theory; eye-hand coordination; mirror drawing test; motor performance; training; virtual reality; | ||||
| PMID: | 38288362 | Category: | Date Added: | 2024-01-30 | |
| Dept Affiliation: |
ENCS
1 Architecture Department, Art and Design Faculty, Kadir Has University, Istanbul, Türkiye. 2 Mechatronics Engineering Department, Faculty of Engineering and Natural Sciences, Kadir Has University, Istanbul, Türkiye. 3 Interior Architecture and Environmental Design Department, Art and Design Faculty, Kadir Has University, Istanbul, Türkiye. 4 Computer Science and Software Engineering Department, Gina Cody School of Engineering and Computer Science, Concordia University, Montreal, QC, Canada. |
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Description: |
Mirror drawing is a motor learning task that is used to evaluate and improve eye-hand coordination of users and can be implemented in immersive Virtual Reality (VR) Head-Mounted Displays (HMDs) for training purposes. In this paper, we investigated the effect of color cues on user motor performance in a mirror-drawing task between Virtual Environment (VE) and Real World (RW), with three different colors. We conducted a 5-day user study with twelve participants. The results showed that the participants made fewer errors in RW compared to VR, except for pre-training, which indicated that hardware and software limitations have detrimental effects on the motor learning of the participants across different realities. Furthermore, participants made fewer errors with the colors close to green, which is usually associated with serenity, contentment, and relaxation. According to our findings, VR headsets can be used to evaluate participants' eye-hand coordination in mirror drawing tasks to evaluate the motor-learning of participants. VE and RW training applications could benefit from our findings in order to enhance their effectiveness. |



